Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

Some more.


Issues:

  • Enemies can get stuck in places they might otherwise have no issue with if they get too crowded.
  • Enemies may spawn too close to the player.
  • The one directional "light fog" effect can be seen indoors and it's really strange. Screenshot: http://i.imgur.com/cl4qZqy.jpg
  • IR Flash doesn't alert enemies? Honestly not sure whether this is intended, can vampires see IR in this world?


Suggestions:

  • Doors should probably be stronger, being able to break them with two strikes from the stake seems strange.
  • Enemies should probably start running rather than walking if they are being shot at. Walking slowly towards the unseen thing that's shooting at them is rather suicidal behavior.
  • Perhaps the Tarrare could use a buff of some kind, as right now it doesn't have much going for it other than being able to soak up damage longer. Maybe make it immute to shove?