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Start small, we have affection stats in the background, a simple menu to track them is all we need. The house could start small too. It can't be that hard, a bit of asset recycling, a few lines of new dialogue for say, Mika or Kira and that would do for now, wouldn't it?

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The game is still in alpha perhaps that is an idea but the main story isn't even finished yet. 

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Really the issue is that affection isn't actually tracked.  Affection is instead per-girl, and is arbitrarily set to a new value when a waypoint is reached.  For a few characters, this works well enough.  For every character, it would require a new system or manually adding those waypoints to each character's events.  

As for the mansion, it's just not feasible AFAIK.  A new area requires a lot of coding, and something so (relatively) minor would take up a lot of time that could instead be spent expanding the already-extant game.  Your best bet is to check the Discord and see if any modders are up for the challenge.