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-DIFFICULTY-

πŸ”² My 90-year-old grandma could play it 

βœ… Easy

πŸ”² Normal  

πŸ”² Hard 

πŸ”² "Dark Souls"

- Accessibility -

πŸ”² Easy to figure out 

βœ… Takes some time to figure out

πŸ”² Hard to figure out

πŸ”² Very Unclear

- GRAPHICS -

πŸ”² "MS Paint"

πŸ”² Bad

πŸ”² Meh

πŸ”² Graphics don't matter in this game

πŸ”² Decent

πŸ”² Good

βœ… Beautiful

πŸ”² Masterpiece

- MUSIC && SFX - πŸ”² None

πŸ”² Bad

πŸ”² Not special

πŸ”² Good

βœ… Beautiful

- STORY -

πŸ”² This game has no story it's a β™₯β™₯β™₯β™₯β™₯β™₯ simulator/Shooter

πŸ”² Like playing "Temple Runners" for the story

βœ… It's there for the people who want it

πŸ”² Well written

πŸ”² Epic story  

- PRICE -

βœ… Free

πŸ”² Underpriced

πŸ”² Perfect price

πŸ”² Could be cheaper

πŸ”² Overpriced

πŸ”² Complete waste of money

- REQUIREMENTS -

πŸ”² You can run it on a microwave

βœ… Average

πŸ”² High end

πŸ”² "NASA" computer

- LENGTH -

πŸ”² Super Short  (0-10 minutes)

βœ…Very short (0 - 1 hours)

(haven't played it fully)

πŸ”² Short (1 - 10 hours)

πŸ”² Average (10 - 30 hours)

πŸ”² Long (30 - 70 hours)

πŸ”² Extremely long (70 - 110 hours)

πŸ”² No ending

- FUN -

πŸ”² I'd rather watch paint dry

πŸ”² Hard to enjoy

πŸ”² Repetitive

βœ… Actually pretty scary

πŸ”² Ride of your life

- REPLAYABILITY -

πŸ”² It's a one-time experience

(haven't played it fully)

βœ… Only for achievements

πŸ”² If you wait a few months/years

πŸ”² Definitely (you can always go back and improve and is still enjoyable

πŸ”² Infinitely replayable

Special Thanks to BLUEY from Steam (Creator of the template)

- MARKETING - (How well your game page)

πŸ”²Very Weak (No photos/videos/Description/Story/External Links + Devlogs)

πŸ”²Weak ( No photos/videos/Story/External Links + Devlogs)

πŸ”²Good (No videos/ External Links + Devlogs)

βœ…Great (has all the above)

 Hey! I played your game on my stream! Watch it to see the live review!  Here's the link for it: https://www.twitch.tv/spacematterplay πŸ˜„

  I would also appreciate if you could give an opinion on our latest game. Game devs advice is precious because we know better what it takes to make something work. It's called "Backdoor Shifts"