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And some more.


Bugs and Issues:

  • Double jump can often interfere with climbing since it also happens if you hold jump.
  • Enemies can get stuck on corners if the player is just around said corner and really close. This often happens if the player is waiting around the corner to melee an enemy and the enemy detects them them before they've fully come far enough around to attack.
  • Hostages/Civilians can be killed by shove. Not sure if this is intended behavior.

Suggestions:

  • The "change ammo" animation should probably be cancel-able when switching more than once as switching ammo twice when you have three ammo types can be really slow.