I like the idea of the game, but in practice, it relies too much on RNG and randomly picking what's good. I easily swept one goblin, but then almost lost against another. I'm currently stuck on the farmer priestess fight because she has cards that synergizes in her deck, while you only have goblin cards that don't. You may have the upper hand, but enough buffing cards she uses, and no matter what matchup you have, you lose. I'm currently unaware on how to improve at the game since there is no obvious directions where content is. The first quest in the game already makes me feel defeated.
Game runs a bit slow, and the character moves a bit too slowly in such a big map even while running. ( I'm personally ok with it) The game might need some balancing or a bit of a revamp in the system to make it a more enjoyable experience.