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Life has been kicking me in the butt lately so this is the first day I'll actually be working head long on development.

Worked on some protag sprite animations. Wasn't happy with them, so I redid them.

Still need to clean them up, but it's basically a 6 frame walk cycle in 4 directions (think Chrono Trigger or Seiken Densetsu 3). I was getting hung up with whether or not to make her pants poofy pants or just a straight up consistent skirt.  This is one of those awkward moments where I've designed the character as I'm animating and I notice things like the hair being in the way or how to identify she might have a back on the side (missing in on the of the side frames). Thank god there's only one character in this game, it's going to be a very lonely one.

I went to a carnival with some friends the other day and I managed to notice a lot of interesting wirings in how the rides are powered. Here's a gallery. Might be good for some references for the background art.

Tomorrow I'll be doing some programmed in character movement and maybe some camera work.