Prompt 4 (Evocative spaces):
The space and scene in this game is an essential part of the game experience. The game takes place in two types of space: comfy indoor space and outdoor space with the first snow. The player will have different expectations for the space. In the classroom space, the character delivers the CS homework, and at this point the player would want to leave the classroom and go home. When the player moves to the outdoor space, the scene is surprisingly pleasant to enjoy. The path is covered in white and large snowflakes fall slowly from the sky. If the player isn't in a hurry, they can even catch the snowflakes. The falling snowflakes is exactly what I expected from the snowy outdoor space, because the first snowy day in a year just have that power to make you want to stay longer outdoors and play with the snowflakes. The space creates an atmosphere that makes the player feel the joy and novelty for the first snow. The 2nd indoor space, on the other hand, provides a feeling of warmness and safety. The house is a warm shelter from the cold snow outside, and there's hot potato and chocolate in the house to enjoy. The game caught the special experience of the first snow day and expressed that in the game.