Prompt 2: In this game, the role I play is a lost girl who is trying to get out of the sewers after falling into them. However, these are not any normal sewers, since there are evil men trying to stop my player from escaping the sewers. Those evil men serve an additional role in the game, but also, there is another helpful player who notices the main character fall into the pit. His role is to guide the player out of the sewers and give tips for how to do it. This leads to the main conflict between the player and those evil dudes who are stopping the player from leaving the sewers. Between these enemies and platforming between different platforms, escaping the sewers is not easy. The core mechanic of this game is the platforming, as the player is not able to defeat the monsters. There aren’t any resources the player needs to obtain, but they do use the resource of knowledge given from the guy who sees you fall. The rules of the game are to try to escape upwards out of the sewers, but you cannot fall to the bottom of the screen, or you die. Also, you cannot run into enemies, otherwise you die. Though this is all clearly a game, I think this can be elaborated further into a real-world system such as wondering the night as a female. There are many routes they must take to avoid scary men and must also stay in the light to feel safe, which could be represented using the platforms the player must jump between.