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(3 edits)

Really nice game!

There are a couple bugs on Linux:

Some units will get stuck and can not be ordered to go anywhere (however, they can still be selected, but do nothing effectively).

Path finding has issues, some units will try to find their path, but other (moving) units are also going the same way, so the first ones will just stop instead of waiting and then continuing in the path finding. This happens mostly in large groups.

Also another bug was that I was building units, but they were not found anywhere after finishing. I think this happened when I accidentally set the target for deployment to the building itself.

Thanks for the praise! And thank you for enjoying the Linux version!

I'm aware of most cases where units get stuck, this was my first time writing an A* routine so there was so much for me to learn hehe. Most of the pathfinding issues only show up for the player because the CPU will keep telling units to attack the player, so it was hard to pin everything down. The bug with the units going missing I wasn't able to reproduce, that's new to me. However there is a bug where if you place a production facility's exit on the bottom of the map, or against a terrain blocker, the produced unit will be out of bounds or stuck.

Well, never mind, I enjoy playing it anyway, those few bugs do not impact game that much. I resolved the factory units issue by selling and rebuilding factory.