Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Prompt 2: In the game Urban Legend, the player has to make choices a couple times; however, the choices that need to be made are crucial to the progression of the plotline. The choices are all related to the choices the protagonist must make in order to survive their situation. For example, they must choose between taking a doll or not in an earlier part of the story, and later on, this doll is what leads to the protagonist being discovered by the scary woman. The game also lets readers return to previous parts of the story to change their choices to see how the story turns out. This was a device well used by the creator as the protagonist seems to feel helpless throughout the plot, and the more readers go back in the story’s progression, the more the desperation from the readers builds as they make their way to the end. This is because the crucial choices made earlier actually do not really affect the outcome of the main character. All the endings are the same except the only part that changes is what they find near their refrigerator when they “wake up”. From there, the dread and confusion builds. The shape of the story is pretty linear because the choices that readers thought were crucial in the beginning turned out to be somewhat pointless and beyond their control in the end. This connects well with the idea of the story because the situation the protagonist is in, is out of their control.