Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Prompt 2:

The story is a linear progression story. The story has a background of the western world or a cowboy world. The character’s mother and father were killed at first, but the player cannot do anything to stop it. It is unchangeable, I believe there are two reasons: first, the story needs this plot to let the story continue, second, which is more realistic, the character was too young to stop the tragedy happened. Besides, the choice for the player is less, the player can only see what happened next in the first half of the story. I believe the author would like to construct a comprehensive background of the story he is trying to talk about. Then, at the revenge part, the player can make the decisions they like. At the time, the story’s structure is developed well, and the sign is that the story already responds to the beginning of the story. For the first decision that the player can choose, the beginning of the story has some hints. At this part, I believe the author wants the player to remind the idea of revenge at this point, use the gun that killed my parents to revenge. However, At the point that “save my friends” or “escape”, I can only choose to save my friends, and that causes the character to die. I was really wanted to choose “escape” so that I can achieve revenge that that point. Maybe, the author miss this button or the author wants to save the friends and let the player forget the revenge.