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I thought about editing my previous save to do just that, but since I was already starting from a new save anyways for streaming purposes, I decided to keep that in mind for future progress in the game. The Incinerator is useful for getting rid of temporary or already existing stacks of items. I found it is better to not use a runoff (a single large stack of items) which I had in my previous build and instead opt for stopping production when storage is full. In this case, the more storage you add, the larger the buffer. In short, it is better to make items as quickly as possible instead of stockpiling them or risk your save file not loading at all. I think I remember mentioning this in my vid.