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This is really aesthetically pleasing! I loved scrambling for objects with that bop on in the background! My major feedback is that I wish sacrifice was more present in the mechanics. As it is, the game is a timed scavenger hunt where the items you need become more scarce over time, which doesn't really make me feel like I'm sacrificing anything. I guess I just wish there was more of a tradeoff or that objects could more clearly be used for multiple scavenge objectives.