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The opening scene is a simple one. It is a vast black screen with blue outlines. This tells me that the full screen is a transition link. A simple click will take me to the next scene. The text left on the screen refers to the base inspiration for the story we are about to play through. The main inspiration was the tactical role-playing game Rat King. While I have never played Rat King I have played tactical role-playing games before so already this gives me an idea of the experience I am about to have. The fact that these are the only things on the opening screen seems very important to me. The title and its inspiration are the only things necessary to prepare the player to engage with this story game while also nodding to work the creator likely enjoyed. The next passage is a further explanation, but in more depth and detail about the very nature of the story game the player finds themselves in. The time period is interesting to me and seems like it will play a major role. The player is given nothing but the year and the fact that they have found themselves in an ordinary town. There is no physical location given so it can be hard to assume what exactly is ordinary for town life in 1950, as this greatly differs depending on where you live. Lastly, this passage tells the player that there is more to the town than what appears.