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[DevLog] Night Forest

A topic by H.H.Magoo created Oct 01, 2021 Views: 852 Replies: 31
Viewing posts 21 to 30 of 30 · Previous page · First page
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October 21st - Created a system for saving and loading games for any number of users. Built a top menu for selecting between launching a new game, loading a saved one, and free play mode. Also made a raccoon.

October 23rd - Lots today, including the wonderful weirdness of creating stop motion footage of a spider blending up fruit smoothies. Made a garbage can, a toad, and a moth, recorded and inserted lots of audio. 

October 24th - Did lots of animation today including gorgeous moth flight and spider brunch: 

October 25th - Swapped out Placeholder placards with placeholder art so that the rhyming mini-game is ready for preschooler playtesters.

October 26th - Made an animation to transitions between the Rhyme Game and the Alliteration Game.

October 27th - Hammered out some art and sound files for the alliteration game.

October 28th - Reordered levels to accommodate new mini-game ideas, began development of syllable counting game and onset-rime blending game.

October 29th - Lots of art so now the alliteration mini-game is ready to playtest.

October 30th - Squashed bugs, worked on transition animations, hammered away. The game can now be played in campaign mode as far as the start of the third mini-game.

October 31st - Rejiggered the third mini game with the result that the whole first of the game's eight phases is playable.

Viewing posts 21 to 30 of 30 · Previous page · First page