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I liked the implementation, but the game crashes every half minute, as a result of which the opportunity to play this game normally is not provided.

That's a bummer. I've only been able to test it with my own PC and I've not seen any crashes myself. I don't suppose there are any error messages or anything? Anyway, thanks for trying it out.

I'm not sure if it makes much of a difference at this point, but I have added a web build here: Play Able in the browser. It's not as smooth as the native executable (at least on my computer), but it at least should give you an alternative way to play for more than half a minute.