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(+1)

Hi there, just wanted to say that the demo is super charming and unique :D I'm very curious about how our 'dialogue' choices are gonna play it out since the game's engine is RPG Maker.

It would be cool if we got 3 responses that vary from 'formal/business like - playful/silly - kind/gentle' options even if they don't hold up weight for the sake of interesting interactions (like the Persona games)

I also had the popular "Furniture turns into random png's textures" thing happen during  Altair's whole "C'moon go explore, find smth interesting" talk which was pretty funny, like "Is that interesting enough for you??"

About the charas, I think Ciel, Kiel, and Altair took the cake in the demo! I look forward to seeing more of Caius and Rigel's personalities as I can't make a judgment of them yet

(+1)

Sorry for the late reply! Thank you so much for your lovely and comprehensive comment! We will take your suggestion on the personality type thing in consideration, we are definitely planning to put some flavor choices but because Ciel isn’t meant to be a completely self insert heroine she does have a base persoanlity. We will try to add more variation to the options though! We’re glad you enjoy the game so far :) 

(1 edit)

Understandable! I mainly meant two or three lines that can make us learn more from the characters without affecting the story, something in which we can learn silly stuff and give the game a little replayability. I'm glad my suggestion may be taken, looking forward to the game!


Edit: Omg, my reply sent twice, I-