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I get that the title acts as minimalist instructions, but it took about three plays to figure out what was going on.  Are the big dudes are the bottom the overlords?  Or is the beacon unit?  The way the +1 point floaters where all different neons made me think the guys on the bottom where shooting at me.  The beacon's sign was a bit too small to read.  It seemed he was holding a basket instead, so I spent a few games uselessly trying to catch the gold with it. :-p

Do the big guys at the bottom have a purpose?  It'd add a little gameplay depth if they stole coins or acted as minion repulsors (creating gaps in the gold collection layer) or actually shot stun lasers upwards, but it'd have to be made clear what their function was.

Yeah, agreed, the design of the main character needed reiterated on. It was taken from one of my old jam games and then made smoother (since I’m a much better pixel artist than i was then). In that game, he was catching arrows, so I can see how I should have just lost the top bit or changed it up.

As for the bottom guys, I feel like I should have made the font say +1 instead of 1 or 3 or 5 and had fewer of them so you can tell what they are doing when they collect. Right now they’re quite a bit noisy. Course a help page would have gone a long way I think :P