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(2 edits) (+1)

Alright I have completed game two times with dark fantasy difficulty. Few questions rose after that.

Spoilers obviously.

1. Is there more complete version of the game somewhere? Obviously this is first question and if this is the case how many updates it is ahead?

Strategy questions

2. Am I just stuck in specific type of thinking or is gathering treasure extremely difficult in this game? I think I have only managed to collect 2-3 units of treasure max. I think kobolds can collect treasure, but they also lose 1 morale during the process. That is a problem when only decent use for treasure thus far is to pay for mercenaries or kobolds to increase their morale. So you are just transferring kobold morale for mercenary morale with zero-sum transaction. I'm asking because only other way to keep morale up is to sacrifice maidens to troops and that is extremely costly because you cannot replace them when they are gone.

3. Are pregnancy mechanics for maidens still mostly unimplemented or am I just having awful rng or missing something for some reason? Only offspring I have managed to get in the game thus far was with inquisitorix and through viking style dating. Also to anyone reading this spoilers don't try it's not going to end well.

4. Some structures kobolds can build seem to have almost no effect. Traps never seem to catch anything. Bonus you get from building an idol is not obvious if it actually gives any benefits at all. Building a bath gives you ability to cure your wounds but you usually don't get enough damage to get any use out of it during any act. It's possible I'm just way too focused on avoiding damage and there is a way to make pool in to a stat or treasure generating machine where you trade injury for some benefit.

5. Is there any good reasons not to turn Inquisitorix in to a snack. Ways I know you can use her is to bargain with daemons and that is probably not going to end well for all parties involved including you. You can breed her that is probably going to end even worse than dealing with daemons. Now you have naga running around causing apocalypse and you don't have benefits gained from dealing with the daemons. I think she is way too dangerous to be given to kobolds or wolfmen (I'm not sure if you are even given option at any point). So only question that remains is is there any benefit to not kill her and running off with the treasure when you have the option. She is in a weird situation where keeping her alive is too risky no matter what angle you approach the problem.

6. Is there way to recruit wisps or centaurs in your fighting force? With warlock, you can use wisps to take down the witch but that's about it. You don't really have that much resources to spare so your war is probably going to turn in to total war with lots of corpses at some point so ability to animate them would seem like a good idea. Centaurs would synergize better with wisps than wolf men because wolf men have bad habit of eating their opponents. No corpses no wisp zombies. 

7. Are there any other ways to increase your troops morale apart from throwing them gold and maidens. I know about throwing kobold toy boy at them and increasing morale that way. Functionally he is as rare as maidens so not really an extra option.