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(+1)

Alright, so I am going to say, this game has a fairly large amount of bugs, balancing issues with the warehouse portion of the game, and spelling (Although that may just be because of different nationality, but eh), The only bug I have found is in the warehouse, when your in a fight, you can still interact with the menu, and if you do and close out, the game thinks your not in a fight, and the enemy will start to chase you, you can't leave the room either, and when the second fight starts, all fighting options are greyed out, and then your soft-locked, then for the balancing, first off, the skill checks, they are way to hard for what they give, there's about five or so frames of being able to hit a perfect, and about 15 or so to hit it, and a lot more to miss entirently, this also goes with you only do 3 damage on a good, and six on a perfect (Or 9) as enemies will do 14 with a good block, 0 with a perfect, and around 20 or so with a miss, this is mainly a problem because you only have 50 health, four hits and your out instantly if you can hit all goods, then the mash M1, almost no matter what, just under half the meter gets filled each time it goes, and it does 35 damage if it hits full, allowing you to get one shot if you miss a block,and left at 1 with a good block, oh yea you also lose half your money if you die, and here's a problem with that, the chips are 25 back to you when sold, and you can only kill about one enemy per time in the warehouse, so it just ends in you grinding half the time.

Over all though, the game is great, and from me it would get a solid 7/10, and I'd recommend anyone (Of legal age) to try this game for them self if they like a mildly hard game.

(+2)(-1)

Do not be upset by the various fight-related difficulties in early game; you can use the tokens to upgrade some of your attributes :
- Dexterity (Yoga class) gives you a wider perfect-space.
- Strength (Fitness class) gives you a bonus in stamina (to resist the various toys "hugs".

- Intelligence (Library) gives you a wider "generic-damage" bar, thus reducing the % of a failed attack or defense.

It could be hard to reach because you have to pay 100£ to obtain the Library Card or the Gym Pass, but you could sell the DIY toy for a good buck, then you use the upgrade token you obtain in the end of each level of the factory dungeon.


    In the hope of these informations helping you (and others) to appreciate this game.