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Map sharing

A topic by 0c4rt0l4 created Oct 13, 2021 Views: 669 Replies: 5
Viewing posts 1 to 6

Hey guys, good day. I saw a lot of posts about sharing icons and textures, but none about maps. Can someone direct me to it


Also, I think that this map editor isn't appropriate for that, but I wanted to try and make the map of a ship, like, for a sea exploring campaign. Do you know of someone that already tried it? 

You can actually do that, one of my maps for the MHA as in that collection I made is a cruise ship that is sinking. What I would do is make the boat, save the map as is then just make copies of it editing the map around the boat . ect. 

There are also map assests in another post I made that might be useful to you. Generic stuff that crates are good for ships, I believe there is an anchor amongst it but intrepret the items as you see fit 

https://itch.io/t/1591945/every-map-asset-uploaded-to-this-site-in-one-google-do... See link

So say if you make the boat how you like it.  You can rotate the image afterwards so it's facing another direction. 

My advice would be play around with vertical and diagonal walls to get the right shape. For water I don't use the actual texture that is water I instead use a texture that looks like waves when blue. 

The reason is I can colour wooden planks a shade lighter so it looks like it's becoming submerged but that's extra fancy. 


Again see the map I made of the cruise ship for ideas, it's under MHA pack. 

https://itch.io/t/1591568/hi-these-are-some-maps-i-made-for-a-campaign-steal-the...

This is the link for the MHA with the cruise ship. Poke me if it doesn't work

Also if your doing the inside of the ship just make the outside black or blank. 

What I did was have the inside and outside on the ship made within the same image. 

When I put in it game just crop the image and upload it to your DND thingy or just have one obscured by fog of war and just scoot the players on it when reliant. 

It's allows for players to be above and below deck without having to switch between maps.