For this week I mostly worked on both the movement as well as the camera such that it felt like you were moving properly. I also worked alongside Chell to start implementing the achievements that we want in our game because I have a feeling that they will take longer than expected. It was weird not having anything due this week because we have had stuff due so often prior but I guess we need to keep up the same pace such that we don't get overwhelmed when the due date for the alpha code comes around.