If I were to describe this game as if it were an object, I would say it is similar to that of a Chinese finger trap. You get sucked into trying to master each of the 4 provided tools and trying to work out if there is any rhyme or reason to them, that you don’t realize you’ve been playing for quite a while nor how to get out in a way. There is give to the game in that you have freedom to create what you wish on the canvas as well as opportunity to clear the canvas at any time. But you are still very much placed into a sandbox in which you can only do so much with what the tools allow you to do. Like for instance, the “yellow line?” where you are able to draw with the yellow line but have no control over its size nor color variation. Similarly with the ellipse tool and click ones, where you are given a set color palette and conditions that they let you do. If I were to recreate this experience, I think an important part to it would be the player be afforded a yellow pen, confetti for the dot tool, and then for the ellipse where you can only make circles using a pen and compass. What might get lost in translation is the ability with the click tool in which where ever the cursor goes is the grey cross, and then it turns pink once pressed. I cannot think of how this might be replicated in a real-world setting. Making the game more physical I think would make the player be more thoughtful with what they are making, compared to the digital one in which they can reset the canvas within seconds.