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during this past week we were finalizing the first playable and the play testing that we needed to do. For that I created some more code for the player moving along the platforms, started adjusting how the player moved in general as well as gave ourselves a better camera that would allow for more immersive gameplay. For the next week, I will be working on getting movement even more refined, having the environments change as you collect the different people and having the textures fade as you walk behind them.

I believe this was a great week for productivity. Not much to report on for improvement besides just keep doing more