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(2 edits) (+1)

I played v7.

In terms of mech controls I think this is one of the most innovative entries. I love the feeling of being inside the cockpit and only have this low res screen out to the outside world, then stepping out. And the world itself is really nice looking, although like others said it's quite easy to fall around it.

The atmosphere and worldbuilding feel really cool, kind of like low-tech sci fi which I always love.

Although I feel like a mech might be hard to control in this setting, it might be nice to streamline it simplify for the gameplay experience. The enabling steering was quite difficult to keep track of, I feel like a simple combination of mouse to look around/rotate, and WASD to move might have been the best option. That would let you grapple wherever you want and get out of spots you're stuck in.

You could even provide the two modes of control as an accessibility option, by default the easier is enabled but the more difficult could be opted-in.

Other than that, awesome entry! Would love to see more in this style/universe.

Thank you SO MUCH for the kind words!! I tried especially hard to convey that low-tech feeling with the screen and controls -- really emphasizing that "spatial confusion" subtheme which i loved-- so this comment made my day omg. However there comes the challenge of making intentionally cumbersome controls, but...in a fun way? Kind of like that old Receiver game where it's stupidly complex to aim/reload/shoot the main weapon. I agree, though, the steering and looking up part of the mech definitely need tweaks to make it more responsive. Like I found my own head subconsciously hunching downwards to try and get a better upwards angle when I was in the mech LOL. The enabling steering was a hotfix to address concerns with the previous steering method, which was quite literally nauseating (the mech turned but your player didnt :I), so the lack of playtesting is definitely where that clunkyness comes from. Ideally we wanted the whole mech to have 360 degree intractability buuut we didn't get that far lol. I LOVE the idea of an optional steering system though, that seems like the perfect middle ground for what I want to go for. Really appreciate that suggestion, and thank you so much for the wonderful feedback overall! (btw love the angel's egg profile piiic)