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[Devlog] Unknown Reasons. A TPS with supernatural elements.

A topic by ironaxia created Oct 04, 2021 Views: 198 Replies: 6
Viewing posts 1 to 7
Submitted (3 edits)

Download the demo here: https://ironaxia.itch.io/unknown-reasons

Hello. My name is Olivier, I'm a developer and as a hobby I like to make video games.

I'm using the devtober opportunity to share what I've started to create.

The project idea dates back to March 2020 (during lockdown). Then I stopped working on it for several reasons (work to do, lack of motivation, some big annoying bugs, etc).

In this game, your character evolves in different places (office, warehouse, shopping center, ...).

At least in theory, because in the real world, it's just a big test level.

Then come the two main objectives that I hope to complete by the end of October.

  • 1st objective: the possibility to find and unlock the supernatural abilities.
  • 2nd objective: well for the time being I'm not saying anything about what it will be. Instead of describing it, a video capture will be better.

That's all for now.

Stay tuned for the rest, I guarantee you will be surprised!

Submitted

Okay. Here's a little overview of the game so far. (Due to some Obs Studio bug, the capture is completely messed up, and there is a damn slowdown.)

Unknown Reasons Basic Move

Here are the basic moves:

  • walking and running, 
  • jumping, 
  • jumping over an obstacle, 
  • climbing on a wall.

And yes, for the time being I am using a placeholder character from Mixamo.

Submitted (1 edit)

New update: the dash skill has been added! It is one of the skills available among others.

 

Submitted

So it's been a while since I updated my devlog.

So here are some updates:

I spent the weekend on AI and enemies. And I have to spend some more time to finally put a version online, buggy, of course, but still playable without too many problems.

Submitted

What is a TPS without enemies?

Enemies can appear in front of you.

Submitted

Last week I also spent time on the video projector system. Totally imperfect but does about 50% of the work correctly. (the video used is just a placeholder).

When the projector is attached with an object with physics, we have interesting results.


Submitted

Yeah, finally!

A very small demo is finally released. [https://ironaxia.itch.io/unknown-reasons]

I cut more than 50% of the possibilities of the game, even the one that works without too much problems.

If I didn't do that, I would have spent a lot of time trying to improve the code, and finally nothing would have been released during this month of October.

It's just a simple linear level, with a few interactive elements, an elevator, and just a few enemies to beat.