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(8 edits) (+1)

Well I only played most of the beginning, (really couldnt get into it with its early development) but feel it as some problems. 


-Feel restricted in our room (is that all our house is, 1 room).
-There is nothing to explain how we were summoned, was it a god ? a wizard ?  has to be some reason someone would bother to summon us ? We dont just summon on our own? And to be treasurer at that, In a prebuilt life?  Feels like a pointless summon to me, unless theres some other motive behind it.  The person or thing behind your summoning doesnt seem to be present in the story at all.  Is this for a later reveal ?
-MC doesnt really seem to reflect much after being summoned, he just goes with the flow, I dont feel like he tries to learn where he is, or why, or how this happened.  You'd think he would try to learn alot more to understand where he is ?. He almost got executed on the very first day. That would be scary shit.  You cant just really brush that aside.  I guess my suggestion would be more internal dialog running through his thoughts and what hes going to do.
-Whats the point of having a girl who rejected us at a non-important party on earth (before the summoning),  look alike to the princess who just wanted to have us executed simply for just annoying her (stopped by the Queen).  Clearly not the same person at least.  Then all of a sudden we're expected to get +5 rep with her to advance her story, after she told us that she cant touch us because of the queen, but left a threat "that can change". (hinting her mother could have "an accident" and she becomes the new Queen. Then yes, our heads on the block) How the hell am I suppose to have motivation to spend time with her lol. In this type of scenario, the story/development should be forcing her to come to us.  Then build relations points there.
- Animal....... cute as fuck. Really interested in having characters where theres a communication barrier to work through. So I guess it was nice to see :) I see potential here :). 

Anyway, dont want to tattle on to long and be too negative, but I understand its still early development and it really needs time to be polished, so wish you good luck with it.  :)

(+1)

Wow, I’m impressed with your comment :)
Yeah, there’s a lot of problems in that version.
History, game mechanics, locations, sprites (some too bright), grammar and my spelling, even the code are far from ideal. So I had to start a new version from the beginning. I hope in 0.0.3 old problems will be solved (At least a little).

Btw I 'll share the game public in a week :)

Thank you for your extended comment and thank you for playing my game