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This is visual treat, a really distinctive art style and lots going on. I got a bit stuck in the terrain quite a lot, but I feel that was probably a deliberate design choice. I liked the way you could get in and out of the mech, and it had the various functions inside as a bank of buttons (I'm not sure, but was one of them a sort of "find treasure" ping?)

I was wondering about the R button to enable mech steer, as the A and D keys didn't seem to have any other use while inside the mech. Was there a reason for it that didn't make it in (or I just missed)?