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A rule that fascinated me within the game Find the Princess was the teleport rule to find the collectibles within the game, and ultimately reach the princess. At first, it invoked surprise within me because it felt like it was very random. I was confused at first because the avatar was flashing across different parts of the maze at the most random times and areas. There were no sprites to really warn how the teleport function worked or that it even existed. It took several tries to really realize the teleport function was there after fiddling around with the controls and exploring the maze, rather than playing out the purpose of the game. The interaction does not happen as often because the mechanism to trigger the teleportation is not always there and is quite discreet. Even if the rules changed slightly, the overall mechanism and its relationship with the collectibles does not change much because the function just alters the position of the avatar on the board. The purpose of this mechanism is straightforward because it just moves the avatar’s position, as stated previously, so I cannot see other wildly different uses for the interaction that do not have a role in its relationship with the goal. However, the interaction doesn’t occur solely between the teleportation function and the coins, it also occurs between the teleportation function and the blocks that the avatar has to move. In this sense, I think that the mechanism serves different uses in onder to serve its purpose of reaching the goal.