Prompt 3: The two rules/goals that I enjoy the interaction between are the climbing and box-pushing mechanics. This interaction provokes mostly satisfaction when I play this game. Being able to combine the movement of the boxes with climbing feels like it gives the player many options for completing and exploring the level. This interaction isn’t too robust however, since I was only able to climb the box once in my experience. This is most likely a bug in the game, since I believe the player should be able to climb the object multiple times rather than just once. This combination of mechanics exists throughout the entire game but is only shown to the player in the final two level of the game, but this interaction made me want to go back and play the game again to see if it worked in previous levels as well. I was also interested if I could find new areas in the game while going back to the previous levels. I think this interaction could be used with climbing stacked boxes when pushing a single box up to them. This mechanic could be used to give a larger area to explore and climb around if presented to the player. I think this interaction would persist even if some of the rules were changed slightly, but also, I think it would have to because it feels so satisfying for the player. I think what I enjoy about this mechanic, is that it just makes sense in a normal world.