Prompt 3: An interesting interaction between a rule and a goal was with flowers and gaining access to a spot otherwise impossible to reach. In this game, you move a lawn with a person and mower that you’re able to control with wasd or arrow keys, but the player character is able to step on sticks where as the mower will break if it goes on the same tile as a stick. This surprised me at first but it made sense after thinking about it. Moving the mower around was simple enough and to navigate the maze of sticks took little effort unless you were trying to go fast through it which easily made me start over a few times. The mower had to cut all the grass in the level but when it went over a flower it would teleport the player and mower over 2 tiles. This made me wonder how it would affect the gameplay and quickly I realized that it can be set up to trap the player. This trap got me a few times as I didn’t realize why my mower was breaking after hitting the flower but it was set up to send the mower straight into the sticks. The other way the flower was used was to get into an area that wasn’t available otherwise by teleporting over a wall of sticks. This acted as a one way gate though as there was no way to get back over the wall of sticks since it was an enclosed area with no flower to teleport over with.