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Prompt 2:

The general role of the game is to use the weeder to remove weeds. The player is bounded with the weeder which looks very realistic. In the real world, when people try to remove weeds in the garden by a weeder, they must hold the handler and control the weeder and control the direction of weeder should go. Besides, when the weeder touched the fence, the game will display that “the remover broke!”. This important role throughout the whole game. When the weed remover is broken, the player cannot use that and just leave the remover. As a result, the level is in a dead loop, because you cannot achieve the goal that removes all weeds. In another word, when the player broke the remover by crushing to the fence, the game is over. The player should focus on the fence and prevent breaking the remover. The rule restricts the player’s movement, and it restricts the path to achieve the goal. Besides, the player should predict the path they are trying to do and trying to prevent crushing the fence. After all, the reason why the rule, the weed remover will be broken after it touches the fence, make the game so fruitful is it closes to real life and let us feel the connection between the world and the game. In the real world, you are always careful when you using the weed remover, and you will not allow your movers to hit a wall or a fence. The only purpose of using weed remover is to remove the weed, and this game’s rule also did that.