Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(2 edits)

Day eight. One week into the game jam and I'm (just about) finishing the main game loop. It needs polish, as well as an upgrade system but it works. I spent the morning creating a simple pause menu. As stated previously as the game is so short I won't implement saving, so I added a warning message to the quit button. In the future I might add an 'are you sure?' popup for accidental clicks

For the afternoon I started collecting this week's footage together, and recorded a commentary for the devlog video. Right now it's rendering, and so it should be released around saturday evening, but I'll also link to it in tomorrow's post. Tomorrow I want to polish the game a bit and package it for a small amount of play-testing, ready for Week 2's upgrade system implementation and level design