0.3.2
- added ability to enable/disable the following post-processing effects for the in-game orbital camera.
(ambient occlusion, screen space reflection, motion blur, depth of field, eye adaption, colour grading, bloom, chromatic aberration, and dithering).
- orbital camera post-processing settings are now part of the persistent data saved/loaded. They will be your default settings when you next play Universe.
- added FPS counter to main menu.
- added background ambience to main menu and seamless transition when loading a new game.
- a few changes to the pause menu [Esc] to open/close and [Q] to quit when viewing the pause menu.
- Fixed a bug where the game was not actually paused when viewing the pause menu.
- optimisation to the persistent data storage system.
- added first part of controls/keybinds.
- fixed a bug where saving changes made to either the player or orbital cameras affected both post-processing behaviours.