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Well the notes do advise it is for 32 x 32, but in saying that, I have dabbled in adding code for 64 x 64 collision masks, but using 32 x 32 tiles.  It's still not something I'm completely happy with, as there are a couple of bugs to iron out.  If I can get them sorted I'll release it though.

(+1)

Here's an update on what I've been working on.  I have easily added 64 x 64 masks into the collision system, but the circular moving platforms are still not perfect with these larger masks.  I have other projects I need to complete right now, so need to put this update on hold, but I will come back to it in a few months when I have time.