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This game was very strange, but I think overall my favorite component (and the one that freaked me out the most) was the tv itself; not knowing what was going to pop up on the screen was incredible unsettling, and it gave me the feeling of not wanting to look and not wanting to look away. The depressing, unlit house captured that feeling you get when you draw the curtains and do nothing but stare at a screen for 4 hours. I think I'm going to get some outdoor time after playing this, which speaks to a job well done of capturing a mood that left me feeling like I needed to get away from screen time. Keep up the good work Matthew!