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This game is super cute! I've been playing the demo on Steam (I found it through LRR because a Tokimeki clone is a game after my own heart) and I just love everything about it! (Also, the LRR art is ADORABLE.)*

I did want to echo that I found the crafting a little confusing - I want to make the giant turnips for my flatmates but I have no idea how, and my stats don't seem to increase very much with each class! And now they'll be giant turnip-less and sad. However, I think the inclusion of the crafting is a really cool idea! It reminds me of the Atelier games except much less overwhelming.

I also think there might be a visual issue on the "exit" when you're in a store - for me, at least, the whole thing is black, and I think it might be meant to have colour on it as well? When I hover over it it lights up all in red. I've (hopefully?) attached a picture so you can see what I mean! It happened in Liang's store for me. And because the 'exit' button is right over a dark part of the background CG I did get a bit confused as to how I'd get out of the place!


I really enjoyed playing the demo and I'm looking forward to the final release! I LOVE the characters and the art and the storyline and the lore and honestly just everything? I love the Britishness and the tone of the writing and the little details (like the stuffed goblin in Saskia's room) and everyone's outfits and hairstyles and just everything asdjahsdja. Thank you for adding to the small collection of stat-raising otome games! You're my hero ♥

*Also I'm editing this because I realised "Tokimeki clone" might sound like an insult and I didn't mean it that way at all!! I love the Tokimeki games and LRR got recommended as having a similar gameplay loop and it made me so excited! My friend & I use 'clone' all the time for games that match our extremely specific tastes and I hope it doesn't insult you ♥

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Ahhh, I'm so sorry I somehow missed this lovely comment! Thank you so much for the feedback - I've made some changes to the full game as far as some of the recipes and requests go, as as you mentioned, you're not the only one to find crafting a little confusing. Hopefully the early game shouldn't be quite so overwhelming, and I've increased the amount of time between getting the request and the deadline, so that should help a fair bit. But I'm glad you've been enjoying the demo regardless! (And I'll make a note to edit that exit button to be more obvious in the full game, too!)

(Also I love stat-raising romance games with my whole heart and am not at all offended to have LRR called a Tokimeki clone, don't worry! My entire impetus for getting into gamedev and creating LRR was the then-lack of Tokimeki available in English, so I'm super glad there are others out there who love stat-raisers as much as I do! 😅)

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Honestly I played Princess Maker 2 back in the 90s and it's all been downhill since then, lol! Stat raising games are my favourite kind and so many of them just don't scratch the same kind of itch as PM2, so when I find one that does it right (for me!) I lose my mind, lol. Tokimeki games are amazing in that regard and I am fully prepared to cry a little when Girl's Side 4 does not get localised despite my email to KONAMI support (that no one ever read, let's be real) telling them that they should! 🤣 But at least in a few months (or whenever) I'll have Edge of Elsewhere to cheer me up :D (I don't mean that in a pressure-y "finish the game way" though! I'm just excited for the release ♥)

My other love is the Recettear game and honestly none of these new "shopkeep games" do it the same way and it makes me so frustrated, lol. I'll find threads like "I love Recettear, what's another game like it?" and all the replies are full of lies because the suggested games are not like Recettear at all!! At least the stat-raising genre is doing a bit better, lol.

Anyway I'm so glad that you love stat-raisers too and are doing your best to bring us poor, Japanese-less fans of the genre more games! Thank you for all your hard work ♥