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(+4)

Nice Work! Love the art style and relatively intuitive gameplay.
Not sure if you're looking for feedback or the sorts but here's my unwarranted opinion. 

Number 1. Combat sequencing is straightforward and easy to use. 

- However, some things to consider: 

Accuracy (% to hit cause I was frequently missing basic attacks, maybe just bad luck?)

Damage range, was unsure of what moves did how much damage. 

Number 2, Enemy and your Health, magic and Will values.

- The 4 crystals to demarcate the health and magic seems inconvenient and difficult to gauge how much damage you're dealing to them. 

A numerical value should be assigned to both player and opponents for easier assessment in combat. 

Overall, it is a great game that has a lot of potential and would happily support the creators. 8/10 for a game that is still in it's early development. 

(+1)

Completely agree, just some HUD changes would definitely improve the game