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A good game! Slowly Approaching and increasing enemies fit the theme very well. At first it felt a bit too slow paced but later on it really became a challenge... One suggestions though. Maybe it would be good to be able to shoot when you are hit / invincible? Player would get the feel like: ok, I screwed but now at least I can 'cheat' a little whike they can't hurt me and push those bastards away.

thanks so much for playing my game, if I had more time I would've loved to implement that, but the hacky way I did the invincibility for the Jam kinda prevented it. thanks so much for playing though