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1st,  Mostly taking a break from SC, *ESP* as  dev seems intent on making each update *MORE DIFFICULT* than the last!   [see my 5.4 Post on 60 Evasion!]       There might be some hard-core pple out there, but there's *ALSO*  some "casual" players who do it for the fun/Stress-Relief.   (etc)     [Maybe I'll come back & stick w 5.3?]

Trolls aside, what Unique Traits did you encounter that were harder than normal?  Did they KILL anybody?     [never had a *REQ* Troll quest]

I agree,  Rebels normally *R*  easy, *HOWEVER*,  a Rebel w 60 Evasion,  IS NOT!  [killed most of my team!]    (that's over 2x the normal Evasion of Goblins!  a huge huge HUGE bonus!  [to ENEMIES] )   [was almost impossible to hit!    (club/knife--like yours, no advanced weapon)]

You didn't have any swords   (+ to hit)  I checked.       (wish how I'd could see how well your "team"  did against  60 Evasion enemies!)

W/o going over all you saves again---you downplay enemies & mention "cannon fodder"  [LOL]  ----but,  at LEAST  1 died,  maybe 2+

How many died on your run,  & who were your toughest enemies?    [including any rare/unique enemies]

Check your testing again---with *NO STAFF*,  you have low MATK,  =  low magic dam & low healing.    (healing is based off MATK)
(I do train anyway----but mages mostly for  Classes  [5.3--Caster,  etc]  *AND*  everybody,  for Loyalty.

"unkillable"  is an interesting goal.     [wait is that a WORD?!? ]
Here Chars   "die"  when they get down to  1  (2?  3?   IDK  exact # for threshold---Extreme dam & penalties)  
So , say you "kill"  the enemy----but they "kill"  3/5 of your team.    [or even 4/5!]       Is that still a "good" quest/mission?    

(Note again that Ext Dam (from memory)  R  *HUGE* ----nerf production,  can't fight,  etc.  )


BTW in the little i've done so far in 5.4,  never even *TRIED* a Med   (Bandit FORT)----as even "easy" enemies have been *SUPER* buffed!   :-(