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Thanks for your review! I really appreciate you spending your time to play, thank you! :D

The virus warnings are because I've built the binaries without signing them, and itchio can probably see that I build the game with pyinstaller. However the level editor is in C#, dotNet (Visual Studio). Someone else mentioned that to me too and will definitely be in the next QOL update. 

You can stand on enemies, but you'd have to stand still and wait for them to catch up, then jump on them. 

As a future plan, I'm looking to improve the editor to streamline level production and flesh out the game from there. The editor is pretty buggy. And I get the game was pretty short, I'm looking to speedrun it soon lol

After loads of bug testing and rerunning the game with the menu, moving the mouse is getting annoying, so the keyboard controls for the menu will be in the next QOL too.

The text from the old guy seems pretty reasonable to reconsider as well. The hearts and shooting should be self explanatory, or have a small in game poster eg: ["SPACE = Shoot"] text/sign in the background. 

Coyote time I'd have to spend some more time on, I did consider it but also thought that it wouldn't be cost/time-effective for the current time schedule of this game. It could be in the next QOL, or the following, don't know yet. 

Thank you for spending some time to review. I love creative criticism. Thanks for playing!