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Zoo Packs

online strategy, Fire Emblem/Advance Wars-like · By Sokpop Collective

Some game stats & info Sticky

A topic by Sokpop Collective created Jun 20, 2018 Views: 601
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Developer (1 edit) (+1)

Animals & skills

  • Dog              -   gains +10 to all stats when next to an ally
  • Bunny         -    +2 movement, +20 EVA in grass
  • Frog             -   can leap to allies
  • Lion             -   all stats +15 as a commander
  • Pig                -   all stats +10 in mud
  • Sheep         -   can do a charging attack (melee) from 4 or more tiles away
  • Elephant   -   does trample damage to neighboring enemies (melee), -1 mov
  • Wolf            -   all stats +10 when no allies in 2 tile radius (except wolves)
  • Snake          -   when attacking, stuns enemy's movement for 1 turn

Tiles

  • Dirt   -   nothing special
  • Grass   -   +10 EVA
  • Mud - x2 MOV cost, -10 EVA
  • Wall   -   impassable
  • Road   -   x0.5 MOV cost, +10 DEF
  • Reed/Tall Grass   -   x2 MOV cost, +20 EVA
  • Hot Spring   -   x2 MOV cost, +1 hp every turn, -10 to all stats