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(+1)

The tutorial didn't work for me, so I was a little confused as to what I had to do (obviously). Overall you have a really solid base for the platforming, and some cool ideas for making it fresh, I think you should focus on how to communicate these ideas clearly to the user. Would love to see this iterated on though, keep it up!
(1 edit)

Thanks for playing and for sharing the vid. It helps me to see a few things I need to change. I shouldn't have gated the tutorial behind a long dialogue sequence. The tutorial explains most of the mechanics you're confused about, including the "game not working" -- I used the unintuitive idea to press "T" to advance dialogue, and didn't mention it anywhere in-game, only on my game's page. That's why it seemed the game got stuck or stopped working. That will be the first thing I fix. Glad you enjoy the controls! You seem to have a pretty good hang of them. I'm thinking of adding coyote time for an extra few frames