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DAY 14

I'll be short and sweet today. Worked on level design a bit. Managed to replace the greybox platforming area with some landscape. Worked nicely, although there will certainly be a problem with sequence skipping or going outside the intended play area in the future. This might not be a BIG problem though: as long as the player doesn't get out of bounds, he's free to go wherever he/she wants. That issue and the issue of a complete area skipping. These two issues are the most important to test.

Also started working on the next area, only managed to sculpt the landscape and place some water. Tomorrow I'll add the mechanics to it. 

This area will have collapsing platforms and one more mechanic. Probably rope climbing or ziplining, but it's best to settle upon which mechanic after I'll test the area. 

It didn't really took me a lot of time to put the above mentioned together, but I do need to set a limit to how much I work on the project. It's really taking a toll on me and I want to finish the project in one piece and with some down-time to gather my energy for the next day. So I shall impose myself working at least 30 minutes but at the very very most 2 hours at a time.

That's all for today. See ya tomorrow.