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(1 edit)

Yeah, once I had the pacifier hiding behind the tree and other time it appeared in plain sight but I just somehow kept on missing it for minutes. Thing with trees could be turned into a game mechanic where you search trees for items. Once searched tree is then marked as such, adding exploration element to baby arena... But yeah, it's a jam game so all is forgiven... Still, playthrough is a smooth and well rounded experience. Thumbs up!

I had an idea to have an outline around the items that is drawn in front of the scenery making them always visible, but ran out of time to create the assets…