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That's right. SMT clone. Much better.

This is the first time I've received complaints about the control scheme -- I'm going to add a way to change it. Custom keybindings sounds like the way to go for a project like this.

The mouse support was for if we ever decide to port this game over to android, lmao. It's a bit redundant on computers, i know.

Since I'm receiving a lot of feedback about the difficulty, I might actually need to bite the bullet and change it a bit. At the moment it's up in the air for me exactly HOW i'll go about that. Difficuty settings might be a bit...difficult, but I could try. I guess that's the curse of the game developer: when you playtest your game so much that you master it, you lose touch with the average player.

Thank you about the music, haha. And believe it or not, I actually was going for kind of a Dick Tracy vibe with him.

Anyway, thank you so much for your feedback! Really appreciate it, bro