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A jam submission

DeflektorView game page

Become the Deflektor.
Submitted by Felipe Gomes, Diego Crispim, IcyShapes, danielsouzalima — 26 minutes, 8 seconds before the deadline
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Deflektor's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#1073.7743.774
Graphics#1244.0004.000
Overall#1503.5913.591
Theme#1703.7423.742
Fun#1933.5813.581
Audio#2413.3873.387
Innovation#5073.0653.065

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Chaos can and will take over the map through the enemy's relentless attacks.

Did you write all the code yourself and made all the assets from scratch?
All assets made from scratch, except for: main menu music; sound effects from Freesound.

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted

I love this game, gives me a feeling of a sensei. Fantastic!

Submitted

Great job! the only critique I can give is maybe having a little better player feedback and some polish/juice to make it really feel good to play!

Submitted

The enemy bullets need to be easier to see. They are very small and are a lighter color against a lighter background.

Fun simple gameplay loop. It works well and it's replayable.

Good job!

If you have another person and a controller available to plugin please check out my game!

Submitted(+1)

Loved it! I like the concept and the mechanic you added, also the player sprite looks cute :D though the bullets are quite hard to see so I die randomly, but it is very good!

Developer

Thanks a lot for the feedback!

Submitted(+1)

Really like the concept. It fits theme very well. The game is challenging and i like the pace but when you get hit you respawn and it slows down it, could be just heart loss+shield. Bullets blend with floor, should make them brighter, glowing or add particles. And imo it screams to have option of killing robots by deflecting bullets to them, maybe with not a single hit but still. Love level design here, rooms have variety and difficulty are escalating. 

Developer

Thanks a lot for the feedback ^^

The first concept was that one, to reflect the bullets to kill the enemies. But when we tried we saw 2 things, the chaos level was insane it was very difficult to see the bullet that kill the enemy. And was hard to focus at the bullet and the enemy at the same time. That why we changed the idea.

About use heart loss instead of death is a good idea, it is something we can change in the future.

^^

Submitted(+1)

Hi, Your game is really cool.

I'd love you to play and rate mine. Its unique platformer and top-down blending. This is my first jam BTW.  Please check the gameplay, I bet you will love the challenge when you play by yourself. 

https://itch.io/jam/brackeys-6/rate/1177946

Developer

Thanks!

Viewing comments 26 to 21 of 26 · Next page · Last page