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(1 edit)

Cool game, fun concept! The main problem I have with this game is the controls. Since it's a highly maneuver-based platformer game, the controls need to be more fleshed out. For example, coyote jump, controlling the time of the jump through holding space, extending jump zones. Smooth platformer controls are hard to make, especially in a short time, so it's understandable, but it makes it hard in this type of game. Another problem, for me at least, is the platforms coming in and out, maybe after a while it got clearer, especially with the shaking, but it still seemed sudden, so maybe make it turn red in addition to the shake to be clearer when a platform is leaving, or a dotted outline for when something is incoming. Cool concept and definitely fits the theme!

Would also appreciate it if you play and rate ours! Thanks.