I like that instead of taking damage, the enemies actually need to push you off. Not sure if this was intentional, but I was able to bounce over the enemies once in a while before falling off the edge. Regardless, I think it's a great feature and adds to the fun! Be careful when letting players infinitely fall to their deaths to avoid memory leaks. To avoid this, you can put a kill box and a reset button that appears on death to reset the scene. I also think the projectiles should be a bit larger. Overall, well done working together to make this!