Thanks so much for the time you took to make this game. I titled it "the Nightmare" in the video because I noticed that's what it was titled on the game's opening screen. one of the things that silent hill captures well is a feeling of dread. in silent hill 2, the fog settled on the town creates what I believe to be a true essence of horror: not necessarily creatures popping out at you, but the very thought that, at any moment, they can. the monsters that live in our imagination may at times be more terrifying than those which manifest before our eyes, and you demonstrate well that the mind, fragile as it is, can make of a broken twig or slamming door the ghouliest of spectres. and, likewise, that things aren't always as they appear, and we should be careful when reading any journal entry to read with caution:) the only complaint i have is that i want more, which speaks to a job well done.